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Dualities
Domain:
Leadership
(28) ·
Product
(14) ·
Systems
(8)
Leadership
Assets vs Resources
— Are your employees assets that appreciate over time, or resources that get consumed?
Compensating Effort vs Outcome
— Pay for what changed in the world, not for how hard someone tried.
Context Over Control
— Give people the why and let them figure out the how.
Creating a Movement vs a Company
— A company sells a product. A movement sells a purpose.
Divergent and Convergent Thinking
— Two modes of thinking. Both are essential. They must not happen at the same time.
Governance Over Control and Command
— Replace top-down control with systems that guide behaviour.
Governance vs Operations
— Two distinct functions that leaders must keep separate.
Guilt vs Shame
— Guilt says "I did something bad." Shame says "I am bad." One drives change, the other drives hiding.
High-Context and Low-Context Cultures
— How much is said explicitly vs how much is implied.
If You Want It You Will Ask How
— A simple test to gauge someone's real motivation.
Inside vs Outside the Box
— Working in the system vs working on the system.
Justice vs Vengeance
— When something goes wrong, leaders can pursue justice — a fair outcome — or vengeance dressed up as justice.
Knowledge in Time vs Accumulated Knowledge
— Knowing things changes less than knowing how to find and apply them.
Local Speed and Global Speed
— Optimising for speed in one place can slow down the whole system.
Maker Schedule vs Manager Schedule
— From Paul Graham. Two fundamentally different ways of structuring a day.
Outcome Driven vs Output Driven
— Measure what changed, not what was produced.
Problem-Solvers and Theory-Builders
— Two types of thinkers. Both are valuable in different situations.
Problems to Solve vs Problems to Manage
— Not every problem has a solution. Some need ongoing management.
Productive vs Looking Productive
— Real output matters more than visible busyness.
Prophets vs Clergy
— Two types of leaders that organisations need at different stages.
Roots vs Fruits
— You can focus on what produces results or on the results themselves.
Stakeholders vs Stockholders
— Who does the company serve?
Strategy vs Tactics
— Strategy is what and why. Tactics are how.
Strategy vs Vision
— Vision is the destination. Strategy is the route.
Telescope and Microscope
— Working on the right level of abstraction.
Trust Over Control
— Trust is the foundation. Control is the crutch.
Urgent vs Important
— From Eisenhower. Most urgent things are not important, and most important things are not urgent.
You Can Lead More Than You Can Manage
— Leadership scales. Management doesn't.
Product
Attention vs Privacy Online
— Getting noticed online usually means giving up something about yourself.
Cathedral vs Bazaar
— Two models for building software: the closed cathedral or the open bazaar.
Correlation vs Causation
— Two things moving together doesn't mean one caused the other.
Demand-Side and Supply-Side
— Most companies think from the supply side. The best ones think from the demand side.
Needs vs Wants
— People say they need one thing and buy another.
Organic vs Mechanic Growth
— You can grow by pumping fuel or by building an engine.
Principles Over Processes
— Strong principles let you skip most process. Weak principles demand heavy process.
Push vs Pull
— You can push products onto users or pull users toward them.
Service vs Product
— Services scale with headcount. Products scale without it.
Simple vs Easy
— Simple means few moving parts. Easy means familiar and close at hand.
Startup vs Small Business Growth
— Two legitimate paths — and conflating them ruins both.
Visualisation vs Documentation
— If you can show the logic in the UI, don't just describe it in the docs.
What the Thing IS vs What the Thing DOES
— Describing a product by its parts is not the same as describing what it does for people.
Wide vs Narrow Positioning
— Be something to many, or everything to few.
Systems
Chaotic Doesnt Mean Random
— Chaos is deterministic. Randomness isn't. They look similar but behave differently.
Context Over Content
— In category theory, the relations between things matter more than the things themselves.
Entropy vs Energy
— Energy does the work. Entropy eats the order.
Holism vs Reductionism
— Understand the whole, or break it into parts. Both are incomplete.
Linear vs Non-Linear
— Doubling the input doesn't always double the output.
Model vs Reality
— Your map is not the territory.
Profit vs Rent
— Profit is earned by creating value. Rent is extracted by holding a position.
Signal vs Noise
— Data has two parts: what matters, and what distracts from what matters.
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