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Systems: Concepts
- Boundaries — Every system is defined by where you draw its edge. Move the edge, and the system changes.
- Cognitive Grammar — The structure of a language shapes the thoughts its speakers can easily think.
- Ergodicity — The average across many people is not the average across one person's life.
- Infinite Hotel Paradox — Hilbert's hotel: a full infinite hotel can still take more guests.
- Paradigm Blindness — The paradigm you think with is the one thing it won't let you see.
- Power of a Loop — A loop repeats. Repetition is how small things become big.
- Predictable Surprises — Disasters we should have seen coming — and didn't act on.
- Self-Fulfilling Prophecy — A prediction that causes itself to come true.
- Universality — Very different systems can obey the same underlying laws.
Other Systems types: Dualities · Principles · Tools
Concepts in other domains: Leadership · Product