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Dont Make Me Think

Product / Principles · Updated Apr 2026

Steve Krug's law of usability: the product should be obvious.

The Idea

When a user has to stop and think about what a button does or where something lives, you've failed. Usability is the absence of puzzlement. The user should flow through the product, never stopping to decode it.

Why It Matters

How to Apply

The Trap

Confusing "don't make me think" with "no complexity." Users don't mind complex products — they mind opaque ones.

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